class Player extends Entity {

  public boolean move(int direction, int depth) {
    throw new UnsupportedOperationException();
  }

  public void setBomb() {
    throw new UnsupportedOperationException();
  }

  public boolean kill() {
    throw new UnsupportedOperationException();
  }

  public boolean explode() {
    throw new UnsupportedOperationException();
  }

  public boolean eat() {
    throw new UnsupportedOperationException();
  }
}